Shock compression adjustment settings

Hey guys, I've been searching around on here and haven't found what I'm looking for. Can someone please explain what types of terrain affect the high-speed compression adjustment and what types of terrain affect the low speed adjustment?

For example, is flat landing a drop-off fast or slow compression? Are whoops fast or slow, roots and rocks on a trail, front and landing faces of a jump, etc. I'm guessing that breaking bumps, whoops, roots and rocks are all fast compression and jumps are slow...but I'm just not sure...:busted:

Thanks, I'll move the thread over there. :busted:

hey, no problem man. just helping people like myself

"High speed is for jumps, low speed is for bumps"

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